Emberville guides
Routes and reference for the demo and the January 7 Early Access build. Every guide names its evidence level and avoids numbers the studio has not published.
Start here guides
Emberville demo walkthrough
A practical route through the Emberville demo: character creation, the Mind’s Journal, your first class, the prologue dungeon, gear and bags, and what carries into Early Access.
Read guideEmberville beginner’s guide
New to Emberville? Start here: the demo route, the class layer, weapon mastery, bags as gear, attribute points, and the town loop you should not rush.
Read guideSystems guides
Emberville combat guide
How Emberville’s two-button combat, weapon-bound combos, class skills, and boss timing fit together — plus what the demo does and does not teach.
Read guideEmberville classes guide
How Emberville classes work: the Wanderer starter, the confirmed Knight, reported Mage and Warlock, class switching, and the preview build’s skill-inheritance slots.
Read guideEmberville gear and affixes
How Emberville equipment works: armour slots and weights, rolled quality and bonus lines, the dedicated bag slot, and how to compare two drops.
Read guideTown guides
Emberville town rebuilding guide
How the Emberville town loop works: rescue survivors in the Vitromotus, rebuild their homes, unlock services and quests, and grow your estate.
Read guideEmberville farming and professions
What we know about Emberville farming, fishing, gathering, cooking, crafting, and the estate — and what the demo does not show.
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